SECTION II - AESTHETICS
OF THE
TV MEDIUM
Section II is unique.
You won't find
a concentration of important background info like this in most books.
But
if the student digests these four chapters at the beginning of the
semester,
it serves as a great foundation for the rest of the semester.
Chapter 4 -The
Frame
The frame is the building
block
of video and film. Students should understand its role and
significance.
This chapter also introduces time code as a means to measure and
identify
frames.
Chapter 5 -
Resolution
Most students have no idea
why one
camera is better than another. If it costs more, it must be better! In
fact, resolution is the factor by which we evaluate equipment
performance
and picture quality--essential for the director to evaluate his or her
production. This chapter explains resolution in a crisp and clear
manner,
offering several key principles and factors that affect
resolution.
Chapter 6 - The 3-D
Challenge
The director's job is to
create
the illusion of a 3-dimensional world using a 2-dimensional medium.
This
chapter emphasizes this simple but crucial principle. If the student
director
learns no other concept about picture composition, hopefully they will
retain this one.
Chapter 7 -
Composition
This chapter continues
where Chapter
6 leaves off to explain more details about picture composition. Please
note, many of the concepts in Chapter 6 and 7 pertain to use of the
video
camera. There is some overlap between these chapters and Chapter
11 "Using the Video Camera." So, we recommend reviewing these chapters
together with Chapter 11.
The rest of the book is
structured
around the normal TV process which starts with preproduction planning
and
writing, then moves to production shooting, and post production editing
and distribution.
SECTION III -
PRE-PRODUCTION
Chapter 8 - Concept
and Script
This chapter addresses
many of the
director's questions about the content of the show and who is
responsible
for developing it. The chapter discusses various TV content formats,
the
role of the writer, and the role of the client. Then, the chapter
covers
script formats.
Note: In this chapter,
we assert
that a good way to distinguish dialogue from script directions is by
putting
all dialogue in caps and all descriptions in upper and lower case. In
fact,
we should have mentioned that in some cases, this works well, and in
other
cases, just the reverse--put all dialogue in upper and lower and
directions
in caps. It depends on whether the script is heavy in dialogue or
not.
Use your discretion. Go either way.
Chapter 9 - Site
Survey
The site survey is so
important,
but it is almost never discussed in the classroom. This chapter details
the reasons for a site survey and the checklist of things to look for
both
inside and outside.
Chapter 10
-Equipment, Crew, and
Talent
This chapter covers
everything and
everyone that the director may need to rent, buy, or hire for the
productions.
The chapter starts with an equipment summary. This summary should be
reviewed
in connection with Chapter 11, 12, and 13, as these three chapters
elaborate
on the items listed in Chapter 10.
After the equipment
list, the chapter
explains the various crew positions. And finally, the chapter explains
the options for performing talent, how to find them, and the important
facts about use of union performers.
SECTION IV -
PRODUCTION
Chapter 11 - Using
the Video Camera
This is both a technical
and an
aesthetic orientation to use of the video camera. The first half of the
chapter describes the camera function. the second half describes shot
moves
and framings. Pans, tilts, arcs, dollies. Framings for the single human
body and framings for two people in conversation. Please note that both
chapter 6 and 7 on composition should be reviewed in conjunction with
the
second half of this chapter.
Chapter 12 -
Lighting
Again, this chapter gives
first
a technical orientation followed by an aesthetic orientation to
lighting.
We give several scenarios of indoor and outdoor lighting for the
student
to consider.
Chapter 13 - Audio
Again, this chapter gives
first
a technical orientation followed by an aesthetic orientation to
audio.
This is a good example of teaching the student that there is no one
right
scenario, but based on the pros and cons of the various mic styles and
types, to choose the best tool for the job. We stress the importance of
good mic presence, no matter the type of mic selected.
Chapter 14 - The
Jump Cut
Most students leave school
without
a good understanding of the jump cut. This chapter gets inside every
aspect
of the jump cut and teaches the student director how to assess the jump
cut in his or her own production. This chapter would make the basis of
a good in class editing exercise.
Chapter 15 - Moving
through Time
and Space
Any director needs to know
the aesthetic
principles of moving people through time and space. This chapter
explains
why it is important and practical guidelines in making it work. The
"chase"
exercise, found in the exercises at the end, corresponds to this
chapter.
We think a "chase" is a great exercise to include in the semester's
assignments,
teaching the student how to move people through time and space. We like
to show clips form famous chase scenes in moves such as the French
Connection
to show these concepts.
Chapter 16 -
Directing Talent
and Crew
The director has to
communicate
effectively with two sets of personnel: the crew and the performing
talent.
This chapter gives orientation to both.
Chapter 17 - Sample
Production
Formats
Putting it all together,
this chapter
takes four typical production formats--an interview, a documentary, a
demonstration,
and a dramatic masterscene--and walks the director through
considerations
and suggestions for approaching each format.
SECTION V -
POST-PRODUCTION
Chapter 18 -
Preparing for Editing
There's a lot to do before
editing.
This chapter covers logging tapes, a paper edit, and rounding up
everything
you need for the edit session.
Chapter 19 -Editing
Mechanics:
Linear and Non-Linear
This chapter begins with
an explanation
of linear editing and then covers non-linear.
Chapter 20 - Editing
Aesthetics
This chapter reviews the
jump cut
and gives a number of other considerations for making the edits work
aesthetically.
Chapter 21 -Graphics
and Animation
This chapter explains the
various
graphics options available to the director and why each is important.
The
chapter also explains aliasing and anti-aliasing and the role of the
computer
animator.
Chapter 22 - Post
Production Audio
This chapter explains the
director's
options for post production sound including narration, music sources,
audio
sweetening, and equalization.
Chapter 23 -
Distribution
Where does the show go
when it's
finished? This chapter explains the options for how a show gets
distributed.
SECTION VI -
EXERCISES
These exercises are
designed to
help the instructor with ideas to further emphasize points in the book.
The are completely optional. But they are worth discussing, even if
they
are not assigned as exercises.
Exercise 1 -
Budgeting an
EFP Shoot
Exercise 2 - Site
Survey
Exercise 3 - Camera
Moves
and Composition
Exercise 4 - Audio:
Mic Presence
Exercise 5 -
Three-point
lighting
Exercise 6 -
Editing: The
Basic Edit
Exercise 7 -
Editing: The
Academy Leader
Exercise 8 - The
Chase
Exercise 9 - The
Interview
Exercise 10 - The
Masterscene